Tools

Bloxburg earnings calculator

Estimate pay using the 2026 job system (v0.12.6+): your $/min rises with Total Work Experience (level 1–100), then efficiency, moods, Excellent Employee, and school grade bonus apply on top. Every job pays the same rate at a given work level.

Your shift

Shift length

Estimated earnings

Base $/min
Realized $/min
Realized $/hr
This shift
Time to reach goal

Estimates calibrated from in-game reports (wiki per-minute figures are outdated). Example: work level 74, any job, 3+ moods up, 100% efficiency — about $1,667/min (~$200k in 2 h; ~$42k in 25 min; ~$240k in 2 h with Senior grade +20%). You need at least 3 of 4 moods up for full pay — not all 4. Bloxburg High School grade bonuses are permanent once earned. Not affiliated with Coeptus or Roblox.

Tips to earn more

  • Keep at least 3 of 4 moods up for full pay — fun, energy, hunger, and hygiene. Eat, sleep, shower, and have fun before grinding.
  • Two moods up drops pay to 85%; zero or one up drops to 70%. You do not need all four moods maxed for 100% pay.
  • Watch your efficiency bar — 70% comes from task speed, 30% from mood. Stay active during tasks to keep it high.
  • Total Work Experience is global (max 100) — any job you work raises pay on every job.
  • Delivery Person earns 2 promotion XP per task (4 with Excellent Employee) vs 1 for most other jobs.
  • Attend Bloxburg High School to earn a permanent pay bonus: Freshman +5%, Sophomore +10%, Junior +15%, Senior +20%.

Compare all jobs

Click a row to select that job. Pay columns are identical for every job at your work level — only promotion XP differs (Delivery Person earns 2× XP per task).

Job Location Base $/min Realized $/min Realized $/hr Shift Promo XP